3D for the Whole World
Cinema 4D S22 is Maxon’s first subscription-only release giving customers early access to performance and workflow advances including UV unwrapping and editing tools, improved selection and modeling tools, organizational licensing for volume customers and updated viewport technology with support for Metal on macOS.
Maxon has also boosted Cinema 4D’s pipeline compatibility with GLTF export, GoZ integration for Z-Brush, and support for node-based materials in FBX and Cineware.
Includes: Cinema 4D S22, Cineversity, Team Render, and All Upgrades during the subscription term.
Automatic UV Unwrapping:
If you’ve struggled with UVs in the past, you’re going to love the new workflow advancements. With unified component modes and improved selection tools, you’ll enjoy the Cinema 4D artist-centric workflow you’ve come to expect. If you’d rather not mess with UVs, you’ll really appreciate the easy new Automatic Unwrap option.
IMPROVED UV UNWRAPPING
Progressively unwrap your 3D objects by pinning points, selecting edges to use as seams in either the 3D or UV window, and clicking the new UV Unwrap Command.
Generate automatic UVs that make the most of your texture resolution – great for baking maps for export or simply getting a jump start on the 3D painting process. Thanks to the Ministry of Flat Technology developed by Eskil Steenberg of Quel Solaar, you can generate great UVs with a single click.
See your seams in the 3D view while unwrapping, easily spot distorted or overlapping elements, and visualize your UV map with the help of multi-color islands or a UV checkerboard.
Arrange UV islands efficiently thanks to new packing options that take full advantage of texture space.